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| Foreword xv Preface xxi Acknowledgments xxv About the Author xxxi On the Cover xxxiii Pre-Requisite Introduction Chapter 1 Professionalism Be Careful What You Ask For Taking Responsibility First, Do No Harm Work Ethic Bibliography Chapter 2 Saying No Adversarial Roles High Stakes Being a “Team Player” The Cost of Saying Yes Code Impossible CONTENTS CONTENTS Chapter 3 Saying Yes A Language of Commitment Learning How to Say “Yes” Conclusion Chapter 4 Coding Preparedness The Flow Zone Writer's Block Debugging Pacing Yourself Being Late Help Bibliography Chapter 5 Test Driven Development The Jury Is In The Three Laws of TDD What TDD Is Not Bibliography Chapter 6 Practicing Some Background on Practicing The Coding Dojo Broadening Your Experience Conclusion Bibliography Chapter 7 Acceptance Testing Communicating Requirements Acceptance Tests Conclusion Chapter 8 Testing Strategies QA Should Find Nothing CONTENTS The Test Automation Pyramid Conclusion Bibliography Chapter 9 Time Management Meetings Focus-Manna Time Boxing and Tomatoes Avoidance Blind Alleys Marshes, Bogs, Swamps, and Other Messes Conclusion Chapter 10 Estimation What Is an Estimate? PERT Estimating Tasks The Law of Large Numbers Conclusion Bibliography Chapter 11 Pressure Avoiding Pressure Handling Pressure Conclusion Chapter 12 Collaboration Programmers versus People Cerebellums Conclusion Chapter 13 Teams and Projects Does It Blend? Conclusion Bibliography CONTENTS Chapter 14 Mentoring, Apprenticeship, and Craftsmanship Degrees of Failure Mentoring Apprenticeship Craftsmanship Conclusion Appendix A Tooling Tools Source Code Control IDE/Editor Issue Tracking Continuous Build Unit Testing Tools Component Testing Tools Integration Testing Tools UML/MDA Conclusion Index |
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