
| Ian Sommerville,英国著名软件工程专家,曾任教于兰卡斯特大学,现为圣安德鲁斯大学软件工程学教授。他在软件工程的教学和科研方面有20多年的经验,是IEEE CS组织编撰“软件工程知识体系”(SWEBOK)的专家委员会成员之一。他的研究领域包括计算机系统工程、需求工程、系统可靠性以及软件进化。... .. << 查看详细 |
| part t overview . chapter 1 introduction 1.1 faqs about software engineering 1.2 professional and ethical responsibility key points further reading exercises chapter 2 socio-technical systems 2.1 emergent system properties 2.2 systems engineering 2.3 organisations, people and computer systems 2.4 legacy systems key points further reading exercises chapter 3 critical systems 3.1 a simple safety-critical system 3.2 system dependability 3.3 availability and reliability 3.4 safety .3.5 security key points further reading exercises chapter 4 software processes 4.1 software process models 4.2 process iteration 4.3 process activities 4.4 the rational unified process 4.5 computer-aided software engineering key points further reading exercises chapter 5 project management 5.1 management activities 5.2 project planning 5.3 project scheduling 5.4 risk management key points further reading exercises part 2 requirements chapter 6 software requirements 6.1 functional and non-functional requirements 6.2 user requirements 6.3 system requirements 6.4 interface specification 6.5 the software requirements document key points further reading exercises chapter 7 requirements engineering processes 7.1 feasibility studies 7.2 requirements elicitation and analysis 7.3 requirements validation 7.4 requirements management key points further reading exercises chapter 8 system models 8.1 context models 8.2 behavioural models 8.3 data models 8.4 object models 8.5 structured methods key points further reading exercises chapter 9 critical systems specification 9.1 risk-driven specification 9.2 safety specification 9.3 security specification 9.4 software reliability specification key points further reading exercises chapter 10 formal specification 10.1 formal specification in the software process 10.2 sub-system interface specification 10.3 behavioural specification key points further reading exercises part 3 design chapter 11 architectural design 11.1 architectural design decisions i 1.2 system organisation 11.3 modular decomposition styles 11.4 control styles 11.5 reference architectures key points further reading exercises chapter 12 distributed systems architectures 12.1 multiprocessor architectures 12.2 client-server architectures 12.3 distributed object architectures 12.4 inter-organisational distributed computing key points further reading exercises chapter 13 application architectures 13.1 data processing systems 13.2 transaction processing systems 13.3 event processing systems 13.4 language processing systems key points further reading exercises chapter 14 object-oriented design 14.1 objects and object classes 14.2 an object-oriented design process 14.3 design evolution key points further reading exercises chapter 15 real-time software design 15.1 system design 15.2 real-time operating systems 15.5 monitoring and control systems 15.4 data acquisition systems key points further reading exercises chapter 16 user interface design 16.1 design issues 16.2 the ui design process 16.3 user analysis 16.4 user interface prototyping 16.5 interface evaluation key points further reading exercises part 4 development chapter 17 rapid software development 17.1 agile methods 17.2 extreme programming 17.3 rapid application development 17.4 software prototyping key points further reading exercises chapter 18 software reuse 18.1 the reuse landscape 18.2 design patterns 18.3 generator-based reuse 18.4 application frameworks 18.5 application system reuse key points further reading exercises chapter 19 component-based software engineering 19.1 components and component models 19.2 the cbse process 19.3 component composition key points further reading .. exercises chapter 20 critical systems development 20.1 dependable processes 20.2 dependable programming 20.3 fault tolerance 20.4 fault-tolerant architectures key points further reading exercises chapter 21 software evolution 21.1 program evolution dynamics 21.2 software maintenance 21.3 evolution processes 21.4 legacy system evolution key points further reading exercises part 5 verification and validation chapter 22 verification and validation 22.1 planning verification and validation 22.2 software inspections 22.3 automated static analysis 22.4 verification and formal methods key points further reading exercises chapter 23 software testing 23.1 system testing 23.2 component testing 23.3 test case design 23.4 test automation key points further reading exercises chapter 24 critical systems validation 24.1 reliability validation 24.2 safety assurance 24.3 security assessment 24.4 safety and dependability cases key points further reading exercises part 6 management chapter 25 managing people 25.1 selecting staff 25.2 motivating people 25.3 managing groups 25.4 the people capability maturity model key points further reading exercises chapter 26 software cost estimation 26.1 software productivity 26.2 estimation techniques 26.3 algorithmic cost modelling 26.4 project duration and staffing key points further reading exercises chapter 27 quality management 27.1 process and product quality 27.2 quality assurance and standards 27.3 quality planning 27.4 quality control 27.5 software measurement and metrics key points further reading exercises chapter 28 process improvement 28.1 process and product quality 28.2 process classification 28.3 process measurement 28.4 process analysis and modelling 28.5 process change 28.6 the cmmi process improvement framework key points further reading exercises chapter 29 configuration management 29.1 configuration management planning 29.2 change management 29.3 version and release management 29.4 system building 29.5 case tools for configuration management key points further reading exercises part 7 emerging techno&ogles chapter 30 security engineering 30.1 security concepts 30.2 security risk management 30.3 design for security 30.4 system survivability key points further reading exercises chapter 31 service-oriented software engineering 31.1 services as reusable components 31.2 service engineering 31.3 software development with services key points further reading exercises chapter 32 aspect-oriented software development 32.1 the separation of concerns 32.2 aspects, join points and pointcuts 32.3 software engineering with aspects key points further reading exercises glossary references index ... |
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