| Chapter I BASIC STRUCTURE OF 1.l ComputerTypes 1.2 Functional Units l.2.I Input Unit l.2.2 Memory Unit 1.2.3 Arithmetic and Logic Unit 1.2.4 Output Unit 1.2.5 Control Unit 1.3 Basic Operational Concepts 1.4 Bus Structures 1.5 Software 1.6 Performance 1.6.I Processor Clock 1.6.2 Basic Performance Equation 1.6.3 Pipelining and Superscalar Operation 1.6.4 Clock Rate l.6.5 Instruction Set CISC and RISC 1.6.6 Compiler 1.6.7 Performance Measurement 1.7 Multiprocessors and Multicomputers l.8 Historical 1.8.I The First Generation l.8.2 The Second Generation l.8.3 The Third Generation l.8.4 The Fourth Generation 1.8.5 Beyond the Fourth Generation l.8.6 Evolution of Performance 1.9 Concluding Remarks Problems References Chapter 2 MACHINE INSTRUCTIONS AND 2.1 Numbers, Arithmetic Operations, and Characters 2.I.1 Number Representation 2.1.2 Addition of Positive Numbers 2.1.3 Addition and Subtraction of Signed Numbers 2.l.4 Overflow in Integer Arithmetic 2. |
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