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EXECUTABLE UML技术内幕(影印版)

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EXECUTABLE UML技术内幕(影印版)

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作 者:(美) 梅勒(Mellor,S.J.),(美)巴尔塞(Balcer,M.J.) 著

出 版 社:科学出版社

出版时间:2003-5-1

I S B N:9787030114013

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内容简介

Executable UML是软件开发领域的一项重大发明,这方面的著作尚不多见。本书对这一技术做了深入的介绍,比如,怎样用UML将需求和用况物化成为直观的图表,如何用UML产生可执行、可测试的模型,如何将模型直接翻译成代码,以及如何Executable UML模型编译器将分散的系统域编译在一起。为加深读者对有关概念和技巧的理解,书中还提供了一个开发成功的大型案例。另外,还提供了两个网址,以便于读者下载有关的模型以及翻译和运行这些模型的工具。
本书适合软件系统分析、设计人员阅读。

作者简介


目录

Foreword
Preface
Acknowledgments
Chapter 1 Introduction
1.1 Raising the Level of Abstraction
1.2 Executable UML
1.3 Making UML Executable
1.4 Model Compilers
1.5 Model-Driven Architecture
1.6 References
Chapter 2 Using Executable UML
2.1 The System Model
2.2 Modeling a single Domain
2.3 Verification and Execution
2.4 The Big Picture
2.5 References
Chapter 3 Domains and Bridges
3.1 Domains
3.2 Domains and Requirements
3.3 Bridges
3.4 Aspects and Join Points
3.5 Domains and Aspects
3.6 References
Chapter 4 Use Cases
4.1 Basics of Use Cases
4.2 Working with Use Cases
4.3 Activity Diagrams
4.4 Formalizing Use Cases
4.5 Scenarios and Testing
4.6 System Modeling
4.7 References
Chapter 5 Classes and Attributes
5.1 Classes
5.2 Attributes
5.3 Attributes Data Types
5.4 Documenting Classes and Attributes
5.5 Checking Classes and Attributes
5.6 Rules,Rules,Rules
5.7 References
Chapter 6 Relationships and Associations
6.1 Associations
6.2 Associations Descriptions
6.3 Checking Associations
6.4 Associations Classes
6.5 Generalization and Specialization
6.6 Reflexive Associations
6.7 The Class Model
6.8 References
Chapter 7 Class Actions
7.1 Object and Attribute Actions
7.2 Selection Expressions
7.3 Link Actions
7.4 Link Object Actions
7.5 Generalization Hierarchies
7.6 Other Action Languages
7.7 References
Chapter 8 Constraints
8.1 Unique Instance Constraints
8.2 Derived Attributes
8.3 Referential Constraints
8.4 Association Loops
8.5 Constraints Capture Semantics
8.6 References
Chapter 9 Lifecycles
9.1 Concept of a Lifecycle
9.2 State Machine
9.3 State Transition Table
9.4 Creating and Deleting Objects
9.5 Forming Lifecycles
9.6 Lifecycles for Classes
9.7 References
Chapter 10 Communicating Objects
10.1 Signals
10.2 Creating and Deleting Objects
10.3 Visualizing Domain Dynamics
10.4 Domain Dynamics
Chapter 11 Synchronizing Objects
11.1 How to Think about Time
11.2 Rules about Signals
11.3 Rules about procedures
11.4 Rules about Data Access
11.5 Delayed Signals and Time Events
11.6 Rules,Rules,Rules
11.7 References
Chapter 12 Using Lifecycles
12.1 Statechart Diagram Construction Techniques
12.2 Reworking the Class Diagram
12.3 References
Chapter 13 Relationship Dynamics
13.1 Dynamically Simple Associations
13.2 Associstions Involving Competition
13.3 Dynamics in Generalization Hierarchies
13.4 Polymorphic Events and Polymorphic Signals
13.5 Reclassification
13.6 References
Chapter 14 Domain Dynamics
14.1 Partitioning Control
14.2 Control Strategies
14.3 Delegation of Control
14.4 Input Conditioning
14.5 Distrbuted Dynamics
14.6 References
Chapter 15 Domain Verification
15.1 Finding Unit Tests for a Single Use Case
15.2 Test Execution
15.3 System Tests
15.4 Finding Test Cases from the Models
15.5 The Verifiction Gap
15.6 References
Chapter 16 Model Management
16.1 Dividing Large Domains
16.2 Subsystems and the Class Diagram
16.3 Collaboations between Subsystems
16.4 Adjusting Subsystem partitioning
16.5 Model Management
Chapter 17 Joining Multple Domains
17.1 Kinds of Domains
17.2 Anonymous Explicit Bridges
17.3 Implicit Bridging weth Join Points
17.4 Bridging to the Model Compiler
Chapter 18 Model Compilers
18.1 Compiling the Models:The Bookstore
18.2 Model Compilers and the Software Platform
18.3 Fit
18.4 Buying,Modifying,and Building a Model Compiler
18.5 Modeling the Model Compiler as a Domain
18.6 References
Appendix A Glossary
Appendix B Case Sthdy
B.1 Subsystem producSpecification
B.2 Subsystem Ordering
B.3 Subsystem Shipping
B.4 Domain Data Types
B.5 Object Collaboration Diagram
Index

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