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| Introduction Part I: Programming a Computer Chapter 1: Learning Computer Programming for the First Time Chapter 2: All about Programming Languages Chapter 3: How to Write a Program Chapter 4: The Tools of a Computer Programmer Part II: The Building Blocks of Programming Chapter 5: Getting Started Chapter 6: The Structure of a Computer Program Chapter 7: Variables, Constants, and Comments Chapter 8: Crunching Numbers and Playing with Strings Chapter 9: Making Decisions with Branching Statements Chapter 10: Repeating Yourself with Loops Chapter 11: Dividing a Program into Subprograms Chapter 12: Storing Stuff in Arrays Chapter 13: Playing with Object-Oriented Programming Part III: Advanced Programming Topics Chapter 14: Sorting and Searching Algorithms Chapter 15: Debugging Programs Chapter 16: Optimizing Your Code Chapter 17: Creating a User Interface Part IV: Internet Programming Chapter 18: Playing with HTML Chapter 19: Making Interactive Web Pages with JavaScript Chapter 20: Using Java Applets on Web Pages Part V: The Part of Tens Chapter 21: Ten Additional Programming Resources Chapter 22: Ten Cool Programming Careers Appendix A: Common Loop and Branching Structures Appendix B: Free Language Compilers and Interpreters Appendix C: Common Programming Terms Appendix D: Installing the CD Compilers Index Wiley Publishing, IncEnd-User License Agreement |
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