网上购物 货比三家

图书 _产品目录

  • Video Systems in an IT Environment, Second Edition: The Basics of Professional Networked Media and File-based Workflows
  • Wireless Sensor and Actuator Networks: Technologies, Analysis and Design
  • What Will Be: How the New World of Information Will Change Our Lives
  • Principles of Biomedical Informatics
  • Computer and Information Security Handbook
  • Handbook of Blind Source Separation: Independent Component Analysis and Applications
  • After Effects Apprentice, Second Edition
  • Electronic Design Automation: Synthesis, Verification, and Test
  • Low-Power Design of Nanometer FPGAs: Architecture and EDA
  • Vintage Games: An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time
  • SAE and the Evolved Packet Core: Driving the Mobile Broadband Revolution
  • TCP/IP Sockets in C, Second Edition: Practical Guide for Programmers
  • Building Intelligent Interactive Tutors: Student-centered strategies for revolutionizing e-learning
  • Data Mining: Know It All
  • Wireless Networking
  • The Handbook of Global User Research
  • Light & Skin Interactions: Simulations for Computer Graphics Applications
  • Real Wired Child: What Parents Need to Know About Kids Online
  • SOA and Web Services Interface Design: Principles, Techniques, and Standards
  • Artificial Intelligence for Games, Second Edition
  • Handbook of Statistical Analysis and Data Mining Applications
  • Principles of Computer System Design: An Introduction
  • Pervasive Games: Theory and Design
  • Mathematica Navigator: Mathematics, Statistics and Graphics, Third Edition
  • How to Build a Digital Library, Second Edition
  • The Essential Guide to Image Processing
  • Casual Game Design: Designing Play for the Gamer in ALL of Us
  • Cryptographic Boolean Functions and Applications
  • Disappearing Cryptography, Third Edition: Information Hiding: Steganography & Watermarking
  • Embedded Systems and Software Validation
  • Beyond the Usability Lab: Conducting Large-scale Online User Experience Studies
  • Human-Centric Interfaces for Ambient Intelligence
  • Image Fusion: Algorithms and Applications
  • Smart Things: Ubiquitous Computing User Experience Design
  • Joe Celko's Data, Measurements and Standards in SQL
  • Information Systems Transformation: Architecture-Driven Modernization Case Studies
  • High Dynamic Range Imaging, Second Edition: Acquisition, Display, and Image-Based Lighting
  • Building the Agile Enterprise: With SOA, BPM and MBM (The MK/OMG Press)
  • Introduction to WinBUGS for Ecologists: Bayesian approach to regression, ANOVA, mixed models and related analyses
  • Geometric Algebra for Computer Science (Revised Edition): An Object-Oriented Approach to Geometry
  • Multimodal Signal Processing: Theory and applications for human-computer interaction
  • Web Application Design Patterns
  • Developing Virtual Reality Applications: Foundations of Effective Design
  • Essential Matlab for Engineers and Scientists, Fourth Edition
  • Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Rules
  • User Experience Re-Mastered: Your Guide to Getting the Right Design
  • Making Enterprise Information Management (EIM) Work for Business: A Guide to Understanding Information as an Asset
  • IPv6 Socket API Extensions: Programmer's Guide
  • Game Feel: A Game Designer's Guide to Virtual Sensation
  • Bluetooth Application Programming with the Java APIs Essentials Edition
  • System Assurance: Beyond Detecting Vulnerabilities
  • Interconnecting Smart Objects with IP: The Next Internet
  • Three-dimensional Integrated Circuit Design
  • Programming Massively Parallel Processors: A Hands-on Approach
  • SQL Clearly Explained, Third Edition
  • Microscope Image Processing
  • Entity Resolution and Information Quality
  • The Essential Persona Lifecycle: Your Guide to Building and Using Personas
  • Game Physics, Second Edition
  • Game Physics Engine Development, Second Edition: How to Build a Robust Commercial-Grade Physics Engine for your Game
  • Understanding Motion Capture for Computer Animation, Second Edition
  • Technology In Action, Complete (4th Edition)
  • Joe Celko's SQL for Smarties, Fourth Edition: Advanced SQL Programming
  • Up and Running with Autodesk Inventor Simulation 2011, Second Edition: A step-by-step guide to engineering design solutions
  • Decoding the Universe: How the New Science of Information Is Explaining Everything in the Cosmos, fromOur Brains to Black Holes
  • Autonomic Network Management Principles: From Concepts to Applications
  • From Counterculture to Cyberculture: Stewart Brand, the Whole Earth Network, and the Rise of Digital Utopianism
  • How to Cheat in Adobe Flash CS5: The Art of Design and Animation
  • Mobile IPv6: Protocols and Implementation
  • Classical and Modern Direction-of-Arrival Estimation
  • Mathematical Optimization in Computer Graphics and Vision
  • Computer Animation Complete: All-in-One: Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques
  • Computers: Tools for an Information Age
  • Computer Confluence Complete (7th Edition)
  • Network Security: Know It All
  • Game Usability: Advancing the Player Experience
  • Digital Signal Processing System Design, Second Edition: LabVIEW-Based Hybrid Programming
  • Joint Source-Channel Decoding: A Cross-Layer Perspective with Applications in Video Broadcasting
  • Computer Organization and Design, Fourth Edition: The Hardware/Software Interface
  • Programming Language Pragmatics, Third Edition
  • Conquer Your Email Overload
  • Signals and Systems using MATLAB
  • The Illustrated Network: How TCP/IP Works in a Modern Network (The Morgan Kaufmann Series in Networking)
  • Network Quality of Service Know It All
  • Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games
  • Physically Based Rendering, Second Edition: From Theory To Implementation
  • Cryptography: A Very Short Introduction
  • Network Management Know It All
  • Voice-Over for Animation
  • Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques
  • Design to Thrive: Creating Social Networks and Online Communities that Last
  • Usability Testing Essentials: Ready, Set...Test!
  • Red: Teenage Girls in America Write On What Fires Up Their Lives Today
  • Essential CG Lighting Techniques with 3ds Max, Third Edition
  • Up and Running with AutoCAD 2010
  • Born Digital: Understanding the First Generation of Digital Natives
  • Nikon DSLR: The Ultimate Photographer''s Guide
  • In Silico: 3D Animation and Simulation of Cell Biology with Maya and MEL (The Morgan Kaufmann Series in Computer Graphics)
  • Black and White in Photoshop CS4 and Lightroom: A complete integrated workflow solution for creating stunning monochromatic images in Photoshop CS4, Photoshop Lightroom, and beyond
  • Multi-Camera Networks: Principles and Applications