| Acknowledgments Introduction Part 1 Fundamentals of Windows and MFC Chapter l Hello, MFC THE WINDOWS PROGRAMMING MODEL Messages, Messages, and More Messages Windows Programming, SDK-Style Hungarian Notation and Windows Data Types SDK Programming in Perspective INTRODUCING MFC The Benefits of Using C and MFC The MFC Design Philosophy The Document/Wiew Architecture The MFC Class Hierarchy AFX Functions YOUR FIRST MFC APPLICATION The Application Object How MFC Uses the Application Object The Frame Window Object Painting the Window The Message Map How Message Maps Work Windows, Character Sets, and the _T Macro Building the Application The Big Picture Chapter 2 Drawing in a Window THE WINDOWS GDI The MFC Device Context Classes Device Context Attributes The Drawing Mode The Mapping Mode Programmable Mapping Modes Coordinate Conversions Moving the Origin A Final Word on Coordinate Systems Getting Informati.. |
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