
| 选材以国外最新计算机专业技术文章为基础 课后练习将场景式教学和体验式学习相结合 注重实际应用与调动学习兴趣 《新编计算机英语教程》以国外最新的计算机原版教材和计算机专业技术文章为基础,注重实际应用与学习兴趣的调动。《新编计算机英语教程》选材涉及计算机基础知识、硬件结构、程序设计、计算机网络及其应用、数据库、多媒体技术、信息安全、电子商务以及其他深刻影响着我们生活的信息技术。 课后练习融合了角色扮演、双人对话和小组讨论等行之有效的训练方法,采用场景式教学和体验式学习相结合的方式。 此举不但实用性强,而且能较好地满足外语课堂教学的需要,有利于学生在课堂上对知识点的消化吸收,打破了以往专业英语通常“只输入不输出”的“哑巴英语”的学习模式。 《新编计算机英语教程》的大多数章节的结尾和附属章都安排了关于信息技术外包(ITO)的阅读材料,内容涉及了ITO在国际和国内的现 状、ITO的案例分析和专家评述、ITO人才培养等方面的内容,既为高校教学与ITO行业应用接轨,也为学生毕业后能更快地适应工作起到了很好的引导和促进作用。 |
| Chapter I Information Technology and IT Outsourcing Human Resources Pool Introduction Section A Information Technology I. Information Systems 2. Hardware Types of Computers Hardware of Microcomputers 3. Software 4. The lntemet and Its Applications 5. Notes 6. Exercises Section B ITO Human Resources Pool 1. Terms About ITO 2. Chinas IT Outsourcing Industry International Conference of Outsourcing ITO Events in Various Areas of China 3. Key Drivers and Challenges 4. An Overview of Global Fro Market. 5. Notes 6. Exercises Section C Review & Reading 1. Review 2. Supplementary Reading Chinas Soflware Outsourcing Indusr in Comparison with Indias 3. Computer Words and Expressions I 词汇I Chapter 2 The System Unit Introduction Section A 1. The System Unit 2. Electronic Data and Instructions Analog and Digital Signals Representing Text 3. The System Board 4. Microprocessors Control Units Arithmetic-logic Units Microprocessor Chips Specialty Processors 5. Memory 6. System Clocks 7. Notes 8. Exercises Section B 1. Expansion Slots and Cards Graphics Cards Sound Cards Network Interface Cards TV Tuner Cards Plug and Play PC Cards 2. Bus Lines Bus Width Expansion Buses 3. Ports Standard Ports Serial Ports Parallel Ports Universal Serial Bus (USB) Ports FireWire Ports Specialized Ports Cables 4. Power Supply Power Supply Units of Desktops AC Adapters of Laptops 5. Notes 6. Exercises Section C Review & Reading 1. Review 2. Supplementary Reading Ⅰ. Intel Pentium Ⅲ Processor Serial Number Ⅱ. Chinas IT Outsourcing: A Two-Minute Guide to Finding Your Partner 3. Computer Words and Expressions Ⅱ 词汇Ⅱ Chapter 3 Input and Output Introduction Section A Input and Input Devices 1. What Are Input and Output? 2. Input Devices Keyboards Pointing Devices Scanning Devices Audio-input Devices 3. Notes 4. Exercises Section B Output Devices and Combination Devices 1. Output Devices Monitors Printers Audio-output Devices 2. Combination Input and Output devices Touch Screens Fax Machines Mnitifunctional Devices (MFD) Intemet Telephones 3. Notes 4. Exercises Section C Review &. Reading 1. Review 2. Supplementary Reading Brain-computer Interface 3. Crammar Chapter 4 Storage Introduction SectionA Primary Storage l. What Is Primary Storage? 2. Primary Storage Devices RAM ROM CMOS CMOS battery Processor Registers Processor Caches 3. Notes 4. Exercises Section B Secondary Storage I. What ls Secondary Storage? 2. Secondary Storage Devices Hard Disk Drives Floppy Disks Optical Discs Flash Memory Other Storage Devices 3. Notes 4. Exercises Section C Review & Reading I. Review 2. Supplementary Reading Ⅰ Storage Systems Ⅱ. Connected Learning Ⅲ.mmar Chapter 5 Operating Systems Introduction Section A Operating Systems 1. The History of Operating Systems Terms About OS Interactive Processing and Real-time Processing Time-sharing OS in Nowadays 2. Operating System Architecture A Software Survey Components of an Operating System Getting It Started 3. Notes 4. Exercises Section B System Security 1. Attacks from the Outside 2. Attacks from Within 3. Notes 4. Exercises Section C Review & Reading 1. Review 2. Supplementary Reading I. Linux II. BPO-Busineas Process Outsoureing 3. Gtammar Chapter 6 Application Software——Databases & Multimedia Introduction Section A Databases 1. About Databases and DBMS 2. Features 3. Database Models 4. Applications of Databases 5. Database Design 6. Database Development Platforms 7. Notes 8. Exercises Section B Multimedia l. Introduction 2.The Elements of Mttltimedia Text Still Images and Graphics Animation and Video Audio 3. Interactive Multimedia Applications 4. Multimedia Development Software 5. Notes 6. Exercises Section C Review & Reading 1. Review 2. Supplementary Reading Ⅰ. User Interaction with a Database Program Ⅱ. Motion Capture Sottware:Cortex 3. Animation Production Videos: Live-to Air Brcadeast 4. Grammar Chapter 7 Communication and the Internet Introduction Section A The Interact 1. What Is the Interact 2. Web Basics 3. Aeeassing the lnternet 4. Network-related Jobs 5. Notes 6. Exercises Section B Interact Applications 1. Communication 2. Web Search Engines 3. Electronic Commerce 4. File Transfer 5. Netiquette 6. Security 7. Notes 8. Exercises Section C Review & Reading 1. Review 2. Supplementary Reading Ⅰ. Firewall Ⅱ. Wireless Security 3. Reading and Writing 4. Grammar Chapter 8 Computer Networks Introduction Section A Network Software 1. Exemplary Networks 2. Protocol Hierarchies 3. Types of Networks 4. Notes 5. Exercises Section B Network Hardware 1. Introduction 2. Physical Communication Channels 3. Basic Hardware Components 4. Notes 5. Exercises Section C Review & Reading 1. Review 2. Supplementary Reading Father of Fiber-Optics Wins Nobel Prize 3. Grammar Chapter 9 Data Structures Introduction Section A Data Structures 1. Data Structure Fundamentals Basic Data Structures Abstraction Pointers 2. Implementing Data Structures Storing Arrays Homogeneous Arrays Heterogeneous Arrays Storing Lists Storing Stacks and Queues Storing Binary Trees Manipulating Data Structures 3. Notes 4. Exercises Section B Customized Data Types 1. Customized Data Types User-Defined Data Types Abstract Data Types 2. Classes and Objects 3. Notes 4. Exercises Section C Review & Reading 1. Review 2. Supplementary Reading I. A Problem with Pointers II. "Apparel Industry Amid GlobalMeltdown——-Outsoureing IntelligenceReport". 3. Translation Issues in IT Fields I Chapter 10 Programming and Programming Languages Introduction Section A Programming 1. Programming Paradigms The Imperative Paradigm The Declarative Paradigm 2. Functional Programming 3. Object-oriented Programming Classes Objects Instances Methods Message Passing Inheritance Abstraction Encapsulation Polymorphism 4. Algorithms 5. Instruction Sets 6. Notes 7. Exercises Section B Programming Languages 1. About Programming Languages 2. Low-level Programming Languages The Machine Language The Assembly Language 3. High-level Programming Languages C Programming Language 4. Compiled Languages and Interpreted Languages Compilers Interpreters Compiled Languages Interpreted Languages 5. Markup Languages and Scripting Languages 6. Notes 7. Exercises Section C Review & Reading 1. Supplementary Reading I. Objecot-oriented Programming. II. Chinas Soft:ware and Service Outsourcing Industry Presents New Features 2. Translation Issues in IT Fields II Appendix An Overview of Outsourdng 1. Brief History of Outsourcing Initial Stages of Evolution Strategic Partnerships 2. What is Outsourcing? Why Do CompaniesOutsouree? How to Decide Whether to Outsouree? ITO. BPO. KPO——-Whats the Difference? What about Bundling? What Is an SLA? What Do I Need to Know About the Transition Period? Main Factors Influencing Successful Outsourcing How Important Is Ongoing Relationship Management to Outsouroing Success? 3. Outsourcing Process Program Initiation Service Implementation Final Agreement Program Closure 4. How Is Outsourcing Priced? What are the "Hidden Costs" of Outsoureing? 5. Why Is Outsourcing So Hard? How Do I Decide What Vendor or Vendors to Work with? Do You Have Any Tips for Negotiations? Wheres the Best Place in the World to Ontsouree IT?. What if Outsourcing Doesnt Work Out? Can I Just Bring the Work Back In? Bibliography |
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