
| I Practical Algorithm Design 1 Introduction to Algorithm Design 1.1 Robot Tour Optimization 1.2 Selecting the Right Jobs 1.3 Reasoning about Correctness 1.4 Modeling the Problem 1.5 About the War Stories 1.6 War Story: Psychic Modeling 1.7 Exercises 2 Algorithm Analysis 2.1 The RAM Model of Computation 2.2 The Big Oh Notation 2.3 Growth Rates and Dominance Relations 2.4 Working with the Big Oh 2.5 Reasoning About Efficiency 2.6 Logarithms and Their Applications 2.7 Properties of Logarithms 2.8 War Story: Mystery of the Pyramids 2.9 Advanced Analysis (*) 2.10 Exercises 3 Data Structures 3.1 Contiguous vs. Linked Data Structures. 3.2 Stacks and Queues 3.3 Dictionaries 3.4 Binary Search Trees 3.5 Priority Queues 3.6 War Story: Stripping Triangulations 3.7 Hashing and Strings 3.8 Specialized Data Structures 3.9 War Story: String 'em Up 3.10 Exercises 4 Sorting and Searching 4.1 Applications of Sorting 4.2 Pragmatics of Sorting 4.3 Heapsort: Fast Sorting via Data Structures 4.4 War Story: Give me a Ticket on an Airplane 4.5 Mergesort: Sorting by Divide-and-Conquer 4.6 Quicksort: Sorting by Randomization 4.7 Distribution Sort: Sorting via Bucketing 4.8 War Story: Skiena for the Defense 4.9 Binary Search and Related Algorithms 4.10 Divide-and-Conquer 4.11 Exercises 5 Graph Traversal 5.1 Flavors of Graphs 5.2 Data Structures for Graphs 5.3 War Story: I was a Victim of Moore's Law 5.4 War Story: Getting the Graph 5.5 Traversing a Graph 5.6 Breadth-First Search 5.7 Applications of Breadth-First Search 5.8 Depth-First Search 5.9 Applications of Depth-First Search 5.10 Depth-First Search on Directed Graphs 5.11 Exercises 6 Weighted Graph Algorithms 6.1 Minimum Spanning Trees 6.2 War Story: Nothing but Nets 6.3 Shortest Paths 6.4 Wax Story: Dialing for Documents 6.5 Network Flows and Bipartite Matching 6.6 Design Graphs, Not Algorithms 6.7 Exercises …… |
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