
| chapter 1 introduction to system, modeling and simulation . 1.1 system 1.2 system modeling 1.2.1 physical model 1.2.2 mathematical model 1.2.3 graphical model 1.3 system simulation 1.4 computer simulation 1.4.1 advantages 1.4.2 disadvantages 1.4.3 classifications 1.5 simulation execution 1.5.1 manual simulation 1.5.2 programming with general purpose computer language 1.5.3 programming with special simulation language and simulator 1.6 development of simulation 1.6.1 the late 1950s and 1960s 1.6.2 the 1970s and early 1980s 1.6.3 the late 1980s and 1990s 1.6.4 the present and future .1.7 general steps for simulation project 1.7.1 bound the system based on the objective and preconditions 1.7.2 build the logical or conceptual model 1.7.3 build the computer model based on the conceptual model 1.7.4 verify and validate the model 1.7.5 collect data and information 1.7.6 experiment on the computer model 1.7.7 analyze outputs 1.7.8 summarize project questions chapter 2 discrete event system modeling 2.1 discrete event system 2.2 general methodologies for des modeling 2.2.1 event-oriented approach 2.2.2 process-oriented approach 2.2.3 activity-oriented approach 2.2.4 discussion about the three approaches 2.3 more about activity cycle diagram 2.4 draw activity cycle diagram 2.4.1 specify the model domain 2.4.2 list all entities and their key attributes 2.4.3 define individual closed cycles 2.4.4 merge the individual activity cycles 2.4.5 verify and validate the acd diagram 2.5 extended convention for activity cycle diagram 2.6 use acd in simulation study 2.7 des modeling in witness questions chapter 3 simulation and manual simulation 3.1 example of a simple service system 3.1.1 a bank system 3.1.2 objectives for system evaluation 3.2 methods for system evaluation 3.2.1 scientific guessing 3.2.2 queuing theory 3.2.3 simulation 3.2.4 calculation with the help of excel 3.3 general terminologies of simulation 3.3.1 parts (customers) 3.3.2 resources 3.3.3 attributes 3.3.4 variables 3.3.5 queues 3.3.6 statistical accumulators 3.3.7 events 3.3.8 simulation clock 3.3.9 randomness in simulation 3.4 simulating algorithms 3.4.1 event-oriented simulation 3.4.2 process-oriented simulation 3.5 a multi-machine multi-product example questions chapter 4 witness startup 4.1 witness setup and startup 4.1.1 setup environment 4.1.2 setup procedures 4.1.3 start witness 4.2 user interfaces 4.2.1 system menus 4.2.2 tool bar 4.2.3 element selection 4.2.4 designer elements 4.3 a simple witness model for bank system 4.4 more about witness modules 4.4.1 witness base 4.4.2 witness documentor 4.4.3 witness optimizer 4.4.4 witness visio 4.4.5 witness miner 4.4.6 witness oem 4.4.7 wiliness vr questions chapter 5 witness elements .. 5.1 physical elements 5.1.1 discrete elements 5.1.2 continuous elements 5.1.3 power & free elements 5.2 logical elements 5.2.1 attribute 5.2.2 variable 5.2.3 distribution 5.2.4 function 5.2.5 file 5.2.6 part file 5.2.7 shift 5.3 graphical elements 5.3.1 timeseries 5.3.2 pie chart 5.3.3 histogram 5.4 more perfect bank system modeling and simulation questions chapter 6 rules and actions 6.1 rules 6.1.1 input rules 6.1.2 output rules 6.1.3 labor rules 6.2 brief descriptions for the rules 6.2.1 buffer 6.2.2 connect 6.2.3 destination 6.2.4 flow 6.2.5 least 6.2.6 match 6.2.7 most 6.2.8 none 6.2.9 percent 6.2.10 pull 6.2.11 push 6.2.12 recipe 6.2.13 select 6.2.14 sequence 6.2.15 wait 6.3 actions in witness 6.4 more about the bank system model questions chapter 7 functions and distributions 7.1 mathematical functions 7.2 transfer functions 7.3 interactive message functions 7.4 general element's functions 7.5 database oriented functions 7.6 excel functions 7.7 user-defined functions 7.8 distributions questions chapter 8 witness programming 8.1 variable type 8.1.1 integer 8.1.2 real 8.1.3 string 8.1.4 name 8.2 operators and expressions 8.2.1 arithmetical operators 8.2.2 logical operators 8.2.3 string operators 8.2.4 expressions 8.3 basic programming structures 8.3.1 for/next 8.3.2 goto/label 8.3.3 if/endif 8.3.4 while/endwhile 8.4 an assembly and painting shop model questions chapter 9 witness practices 9.1 machine and labor modeling 9.1.1 system description and modeling 9.1.2 simulation running 9.1.3 add another part and machine to share the labor 9.1.4 change the icons of the model 9.1.5 a seven- cycles machine model 9.2 tracks and vehicles modeling 9.2.1 system description 9.2.2 system modeling 9.2.3 system running 9.3 power and free modeling 9.3.1 system description 9.3.2 model building 9.3.3 system running questions references acknowledgements ... |
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