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| The LNCS series reports state-of-the-art results in computer science research, development, and education, at a high level and in both printed and electronic form. Enjoying tight cooperation with the R&D community, with numerous individuals, as well as with prestigious organizations and societies, LNCS has grown into the most comprehensive computer science resarch forum available. The scope of LNCS, including its subseries LNAI, spans the whole range of computer science and information technology including interdisciplinary topics in a variety of application fields. The type of material publised traditionally includes. -proceedings(published in time for the respective conference) -post-proceedings(consisting of thoroughly revised final full papers) -research monographs(which may be basde on outstanding PhD work, research projects, technical reports, etc.) |
| Interactive Narrative Systems Believable Agents and Intelligent Story Adaptation for Interactive Storytelling An Event-Driven, Stochastic, Undirected Narrative (EDSUN) Framework for Interactive Contents A Simple Story: Using an Agents' Based Context-Aware Architecture for Storytelling Hypervideo vs. Storytelling Integrating Narrative Intelligence into Hypervideo A Fabula Model for Emergent Narrative Telling Stories Through Space: The Mindstage Project Theory Narratology for Interactive Storytelling: A Critical Introduction Insights into the Design of Computer Entertainment from Schemas in Film Minstrel Reloaded: From the Magic of Lisp to the Formal Semantics of OWL Structuring Hypermedia Novels The Hacker: New Mythical Content of Narrative Games The Interactive Artwork as the Aesthetic Object: Aesthetic Technolog Converging Technological Applications and Aesthetic Discourses SRST: A Storytelling Model Using Rhetorical Relations Story Authoring Scribe: A Tool for Authoring Event Driven Interactive Drama Integrating VR-Authoring and Context Sensing: Towards the Creatior of Context-Aware Stories U-Create: Creative Authoring Tools for Edutainment Applications Towards Accessible Authoring Tools for Interactive Storytelling Mixed Reality Based Interactive 3D Story Composition Tool Sharing Knowledge in Virtual Environments Pre-conference Demo Workshop "Little Red Cap": The Authoring Process in Interactive Storytelling Virtual Characters Failing Believably: Toward Drama Management with Autonomous Actors in Interactive Narratives Personality Templates and Social Hierarchies Using Stereotypes …… Storytelling and Games Applications Atuhor Index |
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