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Engineering for Human-Computer Interaction 人机交互的符号工程

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Engineering for Human-Computer Interaction 人机交互的符号工程

最 低 价:¥226.00

定 价:¥383.01

作 者:MurrayReedLittle, LaurenceNigay 著

出 版 社:湖南文艺出版社

出版时间:2001-1-1

I S B N:354043044x

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内容简介

The LNCS series reports state-of-the-art results in computer science research,development,and education,at a high level and in both printed and electronic form.Enjoying tight cooperation with the R&D community,with numerous individuals,as well as with prestigious organizations and societies,LNCS has grown into the most comprehensive computer science research forum available.
The scope of LNCS including its subseries LNAI spans the whole range of computer science and information technology including interdisciplinary topics in a variety of application fields.The type of material published traditionally includes.
—proceedings (published in time for the respective conference)
—post-proceedings (consisting of thoroughly revised final full papers)
—research monographs(which may be based on outstanding PhD work,research projects,technical reports,etc.)

作者简介

目录

Keynote Speakers
Aura:Distraction-Free Ubiquitous Computing
Supporting Casual Interaction Between Intimate Collaborators
Turning the Art of Interface Design into Engineering
Software Engineering Methods
Towards a UML for Interactive Systems
An Interdisciplinary Approach for Successfully Interating Human-Centered Design Methods into Development Porcesses Practiced by Industrial Sftware Development Organizations
From Usage Scenarios to Widget Classes
Evaluating Software Architectures for Usability
Formal Methods
Interactive System Safety and Usability Enforced with the Development Process
Detecting Multiple Classes of User Errors
Toolkits
Exploring New Uses of Video with VideoSpace
Protoryping Pre-implenentation Designs of Virtual Environment Behaviour
QTK-A Mixed Declarative/Procedural Approcah for Designing Executable User Interfaces
User Interface Evaluation
Consistency in Augmented Reality Systems
Heuristic Evaluation of Groupware Based on the Mechanics of Collaboration
An Organizational Learning Method for Applying Usability Guidelines and Patterns
User Interface Plasticity
Pervasive Application Development and the WYSIWYG Pitfall
A Unifying Reference Framework for the Development of Plastic User Interfaces
3D User Interfaces
Building User-Controlled 3D Models and Animations for Inherently-3D Construction Tasks:Which Tool,Which Representation?
Unconstrained vs.Constrained 3D Scene Manipulation
Input and output Devices
Toward Natural Gesture/Speech Control of a Large Display
An Evaluation of Two Input Devices for Remote Pointing
Does Multi-modal Feedback Help in Everyday Computing Tasks?
Mobile Interaction
Information Sharing with Handheld Appliances
Dynamic Links for Mobile Connected Context-Sensitive Systems
Mobile Collaborative Augmented Reality:The Augmented Stroll
Context Sensitive Interaction
Modelling and Using Sensed Context Information in the Design of Interactive Applications
Delivering Adaptive Web Content Based on Glient Coputing Resources
How Cultural Needs Affect User Interface Design?
Author Index

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