网上购物 货比三家
您现在的位置:快乐比价网 > 图书 > 计算机与网络 > 操作系统 > 商品详情

UNIX编程艺术(英文影印版)

分享到:
UNIX编程艺术(英文影印版)

最 低 价:¥41.10

定 价:¥52.00

作 者:(美)Eric S.Raymond

出 版 社:人民邮电出版社

出版时间:2006 年7月

I S B N:7115149860

价格
缺货
价格
41.10元
  • UNIX编程艺术
  • 送货上门
  • 价格
    41.10元
    价格
    43.20元
  • UNIX编程艺术
  • 送货上门
  • 价格
    45.80元
    价格
    46.80元

    商品详情

    编辑推荐

    本书特色:
      1.本书是荣获美国Software Development Productivity Award大奖作品的经典作品。
      2.本书汇集了UNIX之父Ken Thompson等13位UNIX先锋的经典评论。
      3.本书各章内容较独立,适合从任何一篇读起。

    内容简介

    本书主要介绍了unix系统领域中的设计和开发哲学、思想文化体系、原则与经验,总结了unix发展史上成功的经验和失败的教训、经过时间验证的编码策略以及普遍适用的实用工具。本书由著名的unix编程大师、开源运动领袖人物之一eric s. raymond倾力多年编写而成,汇集了unix之父ken thompson等13位unix先锋的经典评论。本书内容涉及领域文化、软件开发设计与实现,覆盖面广、内容深邃,完全展现了作者极其深厚的经验积累和领域智慧,是unix领域中一本不朽的经典名著。.
      本书的编写历时5年,作者将其30年中未见纸端的unix软件工程智慧结晶奉献给读者。作者第一次将软件哲学、设计模式。工具.文化和传统精华展示给读者,这些精华使unix成为具有创新意义的软件,并展示了它们如何影响着当今的linux和开源运动。本书中包含的大量实例都来源子重要的开源项目,通过这些实例,可以教会unix和linux程序员如何使软件更优雅、更可移植,更加长效以及更具可重用性。...

    作者简介

    Eric S.Raymobd从1982年开始从事UNIX开发。作为开源社文化的倡导者和呼吁者。他在《大教堂与市集》中发表了这场运动的宣言,同时他还编辑了《新黑客词典》一书。...
    .. << 查看详细

    目录

    i context .
    1 philosophy: philosophy matters
    1.1 culture?what culture?
    1.2 the durability of unix
    1.3 the case against learning unix culture
    1.4 what unix gets wrong
    1.5 what unix gets right
    1.6 basics of the unix philosophy
    1.7 the unix philosophy in one lesson
    1.8 applying the unix philosophy
    1.9 attitude matters too
    2 history: a tale of two cultures
    2.1 origins and history of unix, 1969-1995
    2.2 origins and history of the hackers, 1961-1995
    2.3 the open-source movement: 1998 and onward
    2.4 the lessons of unix history
    3 contrasts: comparing the unix philosophy with others
    3.1 the elements of operating-system style
    3.2 operating-system comparisons
    3.3 what goes around, comes around
    .ii design
    4 modularity: keeping it clean, keeping it simple
    4.1 encapsulation and optimal module size
    4.2 compactness and orthogonality
    4.3 software is a many-layered thing
    4.4 libraries
    4.5 unix and object-oriented languages
    4.6 coding for modularity
    5 textuality: good protocols make good practice
    5.1 the importance of being textual
    5.2 data file metaformats
    5.3 application protocol design
    5.4 application protocol metaformats
    6 transparency: let there be light
    6.1 studying cases
    6.2 designing for transparency and discoverability
    6.3 designing for maintainability
    7 multiprogramming: separating processes to separate function
    7.1 separating complexity control from performance tuning
    7.2 taxonomy of unix ipc methods
    7.3 problems and methods to avoid
    7.4 process partitioning at the design level
    8 minilanguages: finding a notation that sings
    8.1 understanding the taxonomy of languages
    8.2 applying minilanguages
    8.3 designing minilanguages
    9 generation: pushing the specification level upwards
    9.1 data-driven programming
    9.2 ad-hoc code generation
    10 configuration: starting on the right foot
    10.1 what should be configurable?
    10.2 where configurations live ..
    10.3 run-control files
    10.4 environment variables
    10.5 command-line options
    10.6 how to choose among the methods
    10.7 on breaking these rules
    11 interfaces: user-interface design patterns in the unix environment
    11.1 applying the rule of least surprise
    11.2 history of interface design on unix
    11.3 evaluating interface designs
    11.4 tradeoffs between cli and visual interfaces
    11.5 transparency, expressiveness, and configurability
    11.6 unix interface design patterns
    11.7 applying unix interface-design patterns
    11.8 the web browser as a universal front end
    11.9 silence is golden
    12 optimization:
    13 complexity: as simple as possible, but no simpler
    13.1 speaking of complexity
    13.2 a tale of five editors
    13.3 the right size for an editor
    13.4 the right size of software
    iii implementation
    14 languages: to c or not to c?
    15 tools: the tactics of development
    15.3 special-purpose code generators
    15.4 make: automating your recipes
    15.5 version-control systems
    15.6 runtime debugging
    15.7 profiling
    15.8 combining tools with emacs
    16 reuse: on not reinventing the wheel
    16.1 the tale of j. random newbie
    16.2 transparency as the key to reuse
    16.3 from reuse to open source
    16.4 the best things in life are open
    16.5 where to look?
    16.6 issues in using open-source software
    16.7 licensing issues
    iv community
    17 portability: software portability and keeping up standards
    17.1 evolution of c
    17.2 unix standards
    17.3 ietf and the rfc standards process
    17.4 specifications as dna, code as rna
    17.5 programming for portability
    17.6 internationalization
    17.7 portability, open standards, and open source
    18 documentation: explaining your code to a web-centric world
    18.1 documentation concepts
    18.2 the unix style
    18.3 the zoo of unix documentation formats
    18.4 the present chaos and a possible way out
    18.5 docbook
    18.6 best practices for writing unix documentation
    19 open source: programming in the new unix community
    19.1 unix and open source
    19.2 best practices for working with open-source developers
    19.3 the logic of licenses: how to pick one
    19.4 why you should use a standard license
    19.5 varieties of open-source licensing
    20 futures: dangers and opportunities
    20.1 essence and accident in unix tradition
    20.2 plan 9: the way the future was
    20.3 problems in the design of unix
    20.4 problems in the environment of unix
    20.5 problems in the culture of unix
    20.6 reasons to believe
    a glossary of abbreviations
    b references
    c contributors
    d rootless root: the unix koans of master foo
    colophon
    index ...

    商品评论(0条)

    暂无评论!

    您的浏览历史

    loading 内容加载中,请稍后...