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JAVA 2核心技术 卷I:基础知识(第7版)(英文影印版)

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JAVA 2核心技术 卷I:基础知识(第7版)(英文影印版)

最 低 价:¥55.30

定 价:¥85.00

作 者:(美)Cay S.Horstmann, Gary Cornell

出 版 社:人民邮电出版社

出版时间:2006 年7月

I S B N:7115149534

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编辑推荐

本书特色:
  ·连续10年畅销世界。
  ·Sun公司核心技术图书。
  ·全部示例代码均针对J2SE 5.0进行了全面更新。

内容简介

本书是java技术经典参考书,多年畅销不衰。第7版在保留以前版本风格的基础上,涵盖java 2开发平台标准版j2se 5.0的基础知识,主要内容包括面向对象程序设计、反射与代理、接口与内部类、事件监听器模型、使用swing ui工具箱进行图形用户界面设计、异常处理、流输入/输出和对象序列化、泛型程序设计等。.
  本书涵盖了java 2平台标准版(j2se)的全部基础知识。作为一本精练的技术指南和值得信赖的参考书籍,本书的突出特色是提供了大量的实际案例。其中,重要的语言和库功能都通过简洁且恰如其分的示例程序来阐述。最重要的是,所有程序都已经被升级为j2se 5.0,它们将成为程序员独立编写代码的良好开端。本书主要面向希望编写实际代码以解决实际问题的程序员。..
  本书内容翔实、深入浅出,附有大量程序实例,极具实用价值,是java初学者和java程序员的必备参考书。...

作者简介

Cay S.Horstmann是圣何塞州立大学计算机科学系教授。他曾经是Preview Systems公司的副总裁和首席技术官,曾任许多大型公司、大学和组织的C++、Java与因特网编程顾问。他还撰写了众多技术和学术专著,并参与编写《Core JavaServer Faces》一书。
Gary Cornell曾经撰写或与他人合著过20多本计算机畅销书。他是布朗大学的博士,在IBM的Watson实验室做过访问科学家,曾任康涅狄格大学的教授。
.. << 查看详细

目录

chapter 1 an introduction to java.
java as a programming platform
the java "white paper" buzzwords
java and the internet
a short history of java
common misconceptions about java
chapter 2 the java programming environment
installing the java development kit
choosing-a development environment
using the command-line tools
using an integrated development environment
compiling and running programs from a text editor
running a graphical application
building and running applets
chapter 3 fundamental programming structures in java
a simple java program
comments
data types
variables
operators
.strings
input and output
control flow
big numbers
arrays
chapter 4 objects and classes
introduction to object-oriented programming
using predefined classes
defining your own classes
static fields and methods
method parameters
object construction
packages
documentation comments
class design hints
chapter 5 inheritance
classes, superclasses, and subclasses
object: the cosmic superclass
generic array lists
object wrappers and autoboxing
reflection
enumeration classes
design hints for inheritance
chapter 6 interfaces and inner classes
interfaces
object cloning..
interfaces and callbacks
inner classes
proxies
chapter 7 graphics programming
introducing swing
creating a frame
positioning a frame
displaying information in a panel
working with 2d shapes
using color
using special fonts for text
doing more with images
chapter 8 event handling
basics of event handling
the awt event hierarchy
semantic and low-level events in the awt
low-level event types
actions
multicasting
implementing event sources
chapter 9 user interface components with swing
the model-view-controller design pattern
introduction to layout management
text input
choice components
menus
sophisticated layout management
dialog boxes
chapter 10 deploying applets and applications
applet basics
the applet html tags and attributes
multimedia
the applet context
jar files
application packaging
java web staff
storage of application preferences
chapter 11 exceptions and debugging
dealing with errors
catching exceptions
tips for using exceptions
logging
using assertions
debugging techniques
using a debugger
chapter 12 streams and files
streams
the complete stream zoo
zip file streams
use of streams
object streams
file management
new i/o
regular expressions
chapter 13 generic programming
why generic programming?
definition of a simple generic class
generic methods
bounds for type variables
generic code and the virtual machine
restrictions and limitations
inheritance rules for generic types
wildcard types
reflection and generics
appendix a java keywords
appendix b retrofitting jdk 5.0 code
enhanced for loop
generic array lists
autoboxing
variable parameter lists
covariant return types
static import
console input
formatted output
content pane delegation
unicode code points
building strings
index...

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