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| Dariush Derakhshani is a Digital Effects Supervisor, writer, and educator in Los Angeles, California. Previously using Autdoesk’s AutoCAD software in his architecture days, Dariush migrated to using 3D programs when his firm’s principal architects needed to show their clients design work on the computer. Starting with Alias PowerAnimator version 6 when he enrolled in USC Film School’s Animation program, Dariush has been using Alias animation software for the past 11 years. From USC Film School, he received an M.F.A. in Film, Video, and Computer Animation in 1997. Dariush also holds a B.A. in Architecture and Theatre from Lehigh University in Pennsylvania and worked at a New Jersey architecture firm before moving to L.A. for film school. He has worked on feature films, music videos, and countless commercials as a 3D animator, CG supervisor, and sometimes compositor. Dariush also serves as Editor in Chief of HDRI3d, a professional CG magazine from DMG Publishing. |
| Introduction Chapter 1: Introduction to Computer Graphics and 3D Chapter 2: The Maya Interface Chapter 3: Your First Maya Animation Chapter 4: Modeling with Polygons Chapter 5: Modeling with NURBS Chapter 6: Further Modeling Topics: Deformers and Subdivision Surfaces Chapter 7: Maya Shading and Texturing Chapter 8: Introduction to Animation Chapter 9: Further Animation Practices Chapter 10: Maya Lighting Chapter 11: Maya Rendering Chapter 12: Maya Dynamics Glossary Index |
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